My desktop machine can fully rebuild the game in a few minutes. Azure takes 20-30 minutes. I'm sure many of these cloud services are using way over worked VMs. I'll deal with it because I don't want to set up and maintain my own machines for building. I have a game to make and CI build machines isn't where I want to spend any effort.
@grumpygamer or them be like “virtual private server with 6 cores!!!11” but the cores are from 10 year old Haswell Xeons…
@fuchsiii @grumpygamer oftentimes said cores ain't even "dedicaded" but shared...
"shared core VPS" are a very big mistake, espechally on Hosters like #Hetzner...
So OFC said systems are overworked, espechally the convenience-based options where one just shoves on files and tells it to "bake it"...
If feasible, just grab' yourself a decently performing PC/Server/Laptop you can chug in a closet, SSH/RDP onto and use it as "build servant" ("Rechenknecht") to run your builds and then sent a notification [ntfy.sh] once done.